Project Statement
The Digital Art on Campus Project (DAOC) is
an innovative use of web-based streaming video and downloadable
audio files to showcase a public art collection to viewers
from anywhere in the world. The project is an exploration
of how digital media can be used to enhance our landscape
and convey the intensions and narratives of both a public
art collection and any other form in the built environment.
Project Narrative
Criteria for selecting which pieces of the
Art on Campus collection featured were influenced by
the public art tours provided by the museum staff. Since
the DAOC was envisioned as a digital art tour, each
artwork is located in an area that has wireless Internet
access, so a potential user could stand in front of
the artwork while viewing the streaming video. Each
piece was intended to be a walkable distance from another
piece, though this criteria was relaxed for a few pieces
that the museums felt must be included in the DAOC.
The web-site was designed for several
audiences including the museums, the university, prospective
and current students, though in reality since it is
web-based, audiences could be world-wide. The DVD was
produced for limited distribution but more importantly
as a record of the project that could be archived. The
museums give public art tours on a regular basis, with
varying turn out and were interested in using digital
media to reach more patrons with minimal personnel commitment.
The university emphasizes the quality and aesthetics
of the campus to prospective students. The DAOC then
becomes a marketing tool to show off the campus even
before students would come for an inperson tour. For
students and faculty that walk by the selected installations
the DAOC is a way to explore the history of the campus
and its art.
The Digital Art on Campus Project has
been very successful both in technical terms such as
loading times, number of visits to the site, and ease
of expansion, and in publicity terms. The project has
been featured in a local newspaper, the university faculty
and staff e-news letter, research symposiums, and was
featured at an event at the state capitol to showcase
undergraduate research. Experiences and insight about
the process of creating the DAOC will also be shared
at an upcoming state museum association meeting, to
enable other museums and cultural centers to plan and
produce similar projects.
After developing and proposing the initial
concept, the university museums served in an advisory
capacity over the remainder of the project. The landscape
architecture student was responsible for the following
aspects of the Digital Art on Campus Project:
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Initial concept and further development |
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Photography |
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Videography |
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Research for narrative development |
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Scripting for videos |
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Narration of videos |
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Editing and mixing of audio and video |
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Remixing background audio |
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Production of .mp3 files |
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Website design, development, and launch |
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Graphic design of all products: website, DVD, poster, and promotional materials |
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Production of marketing materials: poster, press release, DVD jacket, and DAOC invitation
card |
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