Honor Award
Biotrash: The Video Game, App and Interactive Website
Leann Andrews, Student ASLA, Graduate, University of Washington
Faculty Advisor: Nicole Huber
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Biotrash. The Videogame, App and Interactive Website.
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Biological Trash. Our current world is filled with biological trash- damaging to landscapes, unhealthy to people, and destructive to ecologies.
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Reintroducing Biology. The reintroduction of designed biological interventions may be the only way to increase the health of our species and our greater global ecosystem.
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Is Design Enough? Landscape architects are uniquely positioned to reintroduce biology and stimulate change, however they are often bound by clients listening to the market, by human behavior, and by cultural pressures. How do we address this cultural disaster while keeping up with rapidly intensifying climate change conditions?
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v. 1.0: Plugin Map for Rainier Valley, WA. To make the video game more real and tangible, it is grounded on a specific place. Rainier Valley, WA, the most economically and culturally diverse zipcode in the country, was chosen for its energetic community, damaged natural resources, and cultural challenges. The rich and healthy ecosystems of the past remain today only in landscape memory, held in soil structure, topography, hidden hydrological patterns and trailing
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Method. Creative education could be the catalyst to make sustainability the cultural norm, stimulating positive behavioral and physical changes in our human and biological landscapes.
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Achievement. Short + Long Term Dissemination in Rainier Valley
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Biotrash: The App. Biotrash the iPhone App is a portable way to play with sustainable systems and learn while on the go.
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Biotrash: The App. With four games to choose from, the app is designed for those with big imaginations but short attention spans.
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Biotrash: The Video Game. Biotrash the Video Game can be played on a laptop, desktop or tablet and is the complete version of sustainable play. Modeled after the 90’s learning treasures, Oregon Trail and Sims City, the video game draws the player through a story about his or her hometown, with a sense of urgency to create a more sustainable community. By linking the game to GoogleEarth local game courses can be generated worldwide.
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Biotrash: The Video Game. Side missions along the story give the player on-the-ground challenges and small scale ideas about how to make sustainable choices in their lives.
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Biotrash: The Interactive Website. After each game, players are then directed to an interactive website where they can take a pledge to be more sustainable in their lives, connect with local organizations or individuals making a difference in their community, share personal experiences, and learn more information about how to reduce biotrash in their lives, communities and ecologies.
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Project Statement
A video game, app and interactive website will creatively communicate the urgency of sustainability issues and help the next generation dream of a different, biologically healthy world.
Project Narrative
Our current reality is filled with biological trash. Invasive species shatter our native ecologies, brownfields leach into our water systems, and junk food attacks our basic physiology. Modern living relies on pesticides, preservatives and impermeable surfaces, and our carbon footprints continue to expand with our body masses. With a rapidly changing climate and intensified health problems, our physical, political and economic landscapes are in desperate need of rehabilitation. The reintroduction of designed biological interventions may be the only way to increase the health of our species and our greater global ecosystem.
This is not a natural disaster we face, but rather a cultural disaster. The physical landscape cannot fully change without society-wide behavioral change. Creative education could be the catalyst to make sustainability the cultural norm.
A sustainability video game and iPhone App teaches middle and high school kids about sustainability issues in a way that relates to the fast-paced digital generation. An interactive website links teens to real-life opportunities to create change in their neighborhood. Rainier Valley, WA the most diverse zipcode in the United States, is used as a test site for this geography and site specific gaming device. By linking the video game and app to GoogleEarth, local game courses can be generated worldwide, creating familiar and tangible landscapes for children to dream of a different, biologically healthy reality. Using the anti-smoking marketing campaigns as a precedent, this video game is designed to inform the next generation and help to change the cultural disaster that we are all suffering.
Additional Project Credits
Intro to DVD an excerpt from Al Gore’s Inconvenient Truth
Video Game Expertise
Josh Andrews
Software Assistance
Brad Benkart